Legal
Privacy Policy
Last updated 19 September 2026
The short version: as things stand today, we collect nothing. Blast Face is in development and runs entirely on your device — no accounts, no sign-in, no analytics, no advertising, no trackers, and no data sent anywhere.
That will change at launch. The released game is expected to carry advertising, and ad networks do collect data. We will update this page and name who is involved before that ships. What follows describes what is true now, not a promise about forever.
Who this covers
This policy applies to Undue Games ("we", "us"), to this website at unduegames.com, and to the games we publish, including Blast Face. You can reach us any time at hello@unduegames.com.
Our games
Blast Face, as it exists today, runs offline. It has no account system, no login, no leaderboards, no social features, and no network requests during play. Nothing you do in the game is transmitted to us or to anyone else.
The game does save a few things, but only on your own device, using your device's ordinary local storage:
- Your progress — which levels you've cleared, how deep your best run went, where you are in the tutorial.
- Your settings — sound on or off, and similar preferences.
- Your score and inventory — the in-game currency and items you've earned.
None of that leaves your device. We cannot see it, and we have no way to retrieve it. Deleting the app deletes it.
This website
This site is a small set of static pages. It sets no cookies, runs no analytics, embeds no third-party scripts or fonts, and has no comment box, newsletter form, or login.
It is hosted by Vercel, which — like every web host — automatically records standard server request logs, typically including the IP address and browser user agent of each visitor, for security and to keep the service running. We do not use those logs to build a profile of you, and we do not combine them with anything else. Vercel handles them under its own privacy terms as our hosting provider.
If you email us
When you write to us, we receive whatever you put in the message — your email address, your name if you sign it, and whatever you tell us. We use it to reply to you and nothing else. We don't add you to a mailing list, and we don't pass it on. We keep correspondence only as long as it's useful, and you can ask us to delete yours at any time.
What we don’t do today
- We don't serve advertising. There is no advertising or attribution SDK in the build.
- We don't use analytics, fingerprinting, or cross-app tracking.
- We don't ask for access to your contacts, photos, location, microphone, or camera.
- We don't sell personal information — there is none to sell.
Three of those four are permanent intentions rather than temporary states; the first is not. See below.
Advertising, when it arrives
We expect the released version of Blast Face to include some form of advertising. We have not chosen an ad partner yet, so we are not going to describe a system that doesn't exist or name a company we haven't signed with.
What we will commit to now, before any of it is built:
- We'll update this page first. The ad provider will be named here, with a link to its own privacy terms, before the first advert appears in the game.
- We'll say what it collects. Ad networks typically receive a device advertising identifier, coarse location inferred from your IP address, and your interactions with the adverts themselves. Whatever ours receives, it will be written down here.
- You'll get the choices the law gives you. On iOS that means Apple's tracking permission prompt, which you can decline. Where a consent choice is required, you'll be asked rather than assumed.
- The store disclosures will move at the same time. Our App Store privacy labels and Google Play Data Safety entries will be updated in the same release, not afterwards.
Nothing in the current build does any of this. If you are playing a pre-release version of Blast Face, the sections above describe it accurately.
Children
Our games are suitable for a general audience and we don't knowingly collect personal information from anyone, including children. Today the game collects nothing and requires no account, so there is nothing for a child to hand over. When advertising arrives we'll apply the children's protections the platforms require, and this section will be updated to say what they are. If you believe a child has sent us personal information by email, write to us and we'll delete it.
Your rights
Depending on where you live, you may have the right to access, correct, export, or delete personal information a company holds about you, and to object to its use. In our case the honest answer is usually that we hold nothing — but if you've emailed us and want that correspondence deleted, ask and we'll do it. We won't treat you differently for asking.
App stores
If you download one of our games from the Apple App Store or Google Play, that transaction happens between you and the store, under the store's own privacy policy. We receive only the aggregate, anonymous reporting the stores provide to every developer — things like how many copies were downloaded in a country. That reporting doesn't identify you.
Changes to this policy
Advertising is the change we already know is coming. The same rule covers the rest: if we add accounts, cloud saves, analytics, or purchases, this page gets updated before that feature ships and the date at the top changes with it. We won't quietly start collecting things under an old policy.
Contact
Questions, corrections, or requests: hello@unduegames.com.